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Take
No Prisoners : A refreshing 3D
shooter!


Think
Gauntlet on Crack
Take No
Prisoners, a a brilliant
top-down
action game that
tries to fill a gap in the 3D action game genre so heavily populated by
the first person shooter. It looks like a modern update to the arcade
classic Gauntlet or
Guantlet 2, and it plays quite
similarly. The developers have succeed fairly well with the game,
offering super 3D accelerated
graphics that are well cool as well as plenty of violence,
gore,
blood, weapons, and enemies.

The
game features over 20 different
weapons,
including
assault rifles, pulse cannons, laser rifles, molotov cocktails,
grenades, flame throwers, and many more.
Take
No Prisoners
is a refreshing 3D shooter that takes an interesting perspective on the
genre - both literally and figuratively. True to their reputation as
one of the most innovative action game companies today, Raven Software
produces in Take No Prisoners
a great mix of action, adventure,
and even a little bit of strategy, all served up inside a cool
post-apocalyptic plot. As the game begins, you learn that nuclear
warheads and radioactive fallout have transformed San Antonio, Texas,
into an irradiated hellhole, full of mutants not unlike the denizens of
Wasteland.
You play Slade, veteran mercenary
who has been recruited by The Man to infiltrate a mysterious,
center-city dome. Once inside, the goal is to retrieve a special
crystal and come back alive.

The
most striking feature that sets the
game apart is the playing perspective: all of the action in Take
No
Prisoners is viewed from an
overhead floating camera, which follows
your movement. While at first glance the game may appear to be little
more than a bird's eye view version of Quake,
there's a good
deal of depth below the surface. Similar to Looking Glass' classic System
Shock, the storyline progresses
when you read personal logfiles
stored on computers and solve a few physical puzzles that are more
intelligent than the idiotic "find yellow key to open yellow door"
variety. As you progress through the game, you will travel between
areas (totalling over 20) via various vehicles you uncover during your
investigation. As opposed to the very limited "move to the next level"
design in most games, here you can travel between areas in a real-world
fashion, similar to Strife.
Graphics
are appropriately dark and moody,
and the control is very responsive. A 3D accelerator will jack up
game's the frame rate while adding (obviously) much more graphical
detail, although it looks great even without one. Internet play has
been implemented via the RedOrb Zone interface (which, as of this
writing, has been discontinued). The game features over 20 different
weapons, including assault rifles, pulse cannons, laser rifles, molotov
cocktails, grenades, flame throwers, and many more. Controls are
customizable, fighting is simple enough to master, but managing your
other devices takes a little getting used to. Your character comes
equipped with a PDD, a Personal Data Device that contains mission data,
and anything else you can download into it. It's a great way to collect
maps, security codes, notes, and any other useful information you run
across. The top down perspective is a very neat way to control the
game: it works very well, and makes it easy to plan attack and defense
strategies.
Take
No Prisoners is different
enough -- and fun enough-- to warrant a look by all action fans. It may
not be the end-all of blast fests, but it's a welcome departure from
scores of Quake
clones, and offers a good and solid ride while
it lasts. Two thumbs up!


MINIMUM
REQUIREMENTS
Windows
95/98/Me/2000/XP
Pentium 166MHz
32Mb for Windows

£1
from
each sale of this CD is donated to Charity!
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Cancer Research UK is the world's
leading charity
dedicated to research on the causes, treatment and prevention of cancer.

£1
from every sale of
this CD goes direct to the CANCER
RESARCH UK Charity. |

The Publishers of this CD promise to
pay CANCER
RESEARCH UK £1 per unit distributed.
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Item
is a re-released title, supplied in a
SEALED
CD SLEEVE in Mint Condition -
Artwork is for illustration only and may differ. All Trademarks
Acknowledged.. Donation is made on a regular basis direct to
Cancer-Research UK. Proof of payments are available by writing to:
POBOX 583, SWINDON, SN2 3WB.
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